Texture Smith Docs

Texture Smith is a texture creation program built for Unity capable of creating PBR textures in editor or during runtime.

Click here for a guide to getting started.

Features

Potential Uses

  • Texture creation.
  • Character creator system.
  • Painting programs.
  • Procedural texture generation.
  • Runtime effects like blood, dirt, or explosions.

Caution

The techniques wont work as well if your mesh shares uvs. For instance every face of the built in Unity cube has the same uvs, so you would only be able to paint to one face.