Check here to see which usages Texture Smith has the most support for.

BaseColor

  • Tint & Alpha: Modify the colors/alpha.
  • Multiply RGB: Blend RGB with underlying color.
  • Multiply A: Blend alpha with underlying alpha. Good for semi transparent textures.

Normal

  • Rotation Mode:
    • Auto (default): Automatically rotates normals based on brush rotation.
    • Static: No rotation.
  • Rotation: An offset.
  • Invert (Button): Adds PI to the current normal rotation. Gives an 'inverted' effect.
  • Strength: Increase the normal power.
  • Blend: How much to blend with underlying normals.

Metal

  • Metallic: How metallic (reflective) the surface is.
  • Metallic Blend: How much to blend with underlying metallic.
  • Smoothness: The glossiness/roughness.
  • Smoothness Blend: How much to blend with underlying smoothnrdd.

Height

  • Offset: Increases or decreases the height.
  • Depth: How it blends with the underlying height.